Humans are the predominant race on Athas. An average human male stands between 6 and 6½ feet tall and weighs 180 to 200 pounds. A human female is somewhat smaller, averaging between 5½ and 6 feet in height and weighing between 100 and 140 pounds. The colours of skin, eyes, and hair vary widely.

On Athas, centuries of abusive magic have not only scarred the landscape – they’ve twisted the essence of human appearance, as well. Many humans in Dark Sun look normal, and could pass unnoticed among humans of other worlds. Others, however, have marked alterations to their appearance. Their facial features might be slightly bizarre; a large chin or nose, pointed ears, no facial hair, etc. Their coloration might be subtly different, such as coppery, golden brown, hues of grey, or patchy skin. The differences may be more physical, such as webbed toes or fingers, longer or shorter limbs, etc. A player with a human character should be given broad latitude in making up these alterations to his form, if he so wishes. Ultimately, none of them will give him any benefit nor any hindrance to game play-his appearance is strictly a roleplaying asset.

The children of humans and other races produce the so-called half-races: half-elves and muls. It is important to note, however, that half-giants are a race born of a magical union in the distant past; half-giants can only reproduce with one another.

Humans are generally tolerant of other races. They can easily adapt to situations involving elves or dwarves, and even more exotic races such as half-giants and thri-kreen. Where other, less tolerant races come into contact with one another, humans often serve as diplomatic buffers.

The following game statistics apply to the human player character:

  • Ability Adjustments: +1 to any one ability.
  • Movement Rate: 12.
  • Fast Learner: Humans receive one free non-weapon proficiency of their choice.


Warbringer logarium